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How to play Relay Races

Complete short challenges in teams and pass the turn to the next runner.

👥 6+ players15–40 minRecommended age 5+
By How to Play Games Editorial TeamUpdated September 17, 2026Review process
🎲 Open game-night tools

QUICK VIDEO GUIDE

Learn Relay Races in under a minute

Captioned • 36 seconds
About this video

This original mini lesson covers what you need, setup, normal play, the winning condition, and one beginner tip. Continue below for the complete written guide.

INTERACTIVE LEARN-TO-PLAY

Practice Relay Races before the first round

Walk through the setup, try a sample turn, and get a quick answer when play stalls.

1

Mark start and turnaround lines, demonstrate the route, and balance teams.

2

Review the objective, turn order, boundaries, and any safety or house rules before starting.

Playable example turn

Step 1 of 4

Set up the game as described and choose the first player or team.

What should we do now?

Start with this action: Set up the game as described and choose the first player or team.

Scoring and winning

Have every teammate complete the course first.

Common dispute to prevent

Starting before every player understands how a turn works. Agree on any edition-specific variation before the first turn.

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The objective

Your goal is to complete short challenges in teams and pass the turn to the next runner. Before play begins, make sure every player can explain how the game ends and what determines the winner. That one check prevents many mid-game disagreements.

What you need

A safe course, markers, and any chosen relay equipment. Lay out every required item before teaching the rules. If pieces, cards, controllers, or play space are missing, resolve that before the practice turn.

How to set up

  1. Mark start and turnaround lines, demonstrate the route, and balance teams.
  2. Review the objective, turn order, boundaries, and any safety or house rules before starting.

Setup check: Ask one player who did not arrange the game to compare the table, field, or screen with these steps. A fresh look often catches an incorrect starting position.

How to play: step by step

  1. Set up the game as described and choose the first player or team.
  2. Take turns according to the central action of the game.
  3. Keep scores, pieces, or progress visible so everyone understands the current state.
  4. Have every teammate complete the course first.

Example first round

Use the first round as a no-pressure demonstration. Begin with the starting position described above. The first player follows the opening action: set up the game as described and choose the first player or team. The next player then follows the same turn order or responds as the rules require. Pause after everyone has acted once and confirm that the group understands what information is public, what choices are legal, and how progress is measured.

Beginner strategies

  • Use a short practice round when teaching new players.
  • Focus on one reliable decision at a time and adjust after seeing the result.

Choose one of these ideas for the first game instead of trying to remember every strategy at once. Afterward, identify one decision that changed the result and one move you would test next time.

Common mistakes to avoid

  • Starting before every player understands how a turn works.
  • Changing a rule in the middle of play instead of agreeing beforehand.

If an illegal move is discovered, pause and agree on the least disruptive correction. For casual play, consistency and a shared understanding matter more than reconstructing many turns.

Frequently asked questions

How does someone win Relay Races?

Have every teammate complete the course first.

Can beginners play?

Yes. Demonstrate one turn, answer questions, and begin with a relaxed practice round.

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Rules and corrections

Official instructions for your edition or the game publisher’s current documentation take priority over this summary. If you spot a factual error or an important edition difference, please tell us.

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